SimsLiving - A Member of the AxleGames Network

News
Home
Archives
Contact

Community
Forums
Site Reviews

Downloads


Features
Articles
Information
Objects

Game Info
The Sims Online
Simcity 4
The Sims
Maxis
Rumours


Site
Forums
About
Contact Us
Awards

Staff
Submit News
Login
Submit Article

Affiliates
 

 
 
 
 
 

 

 

 
   

SimsLiving - A Member of the AxleGames Network
Make your own free website on Tripod.com
SimsLiving - A Member of the AxleGames Network  

  Where Did It All Start?

Maxis began with Will Wright, a brilliant designer that wanted to bring an unorthodox concept to the world of gaming -- city planning. On paper it sounded dreary. Plan out where your commerce, residential, and industrial areas were going to be built, lay down some pipes, and sleep away a few hours in dull town. Instead, Wright shocked the world by giving gamers a realistic, entertaining, and educational look at just how fun, frustrating and cool it could be to plan out a city from scratch.
A myriad of sequels were made, covering everything from evolution and ants to building the perfect island, but nothing captured the hearts of gamers as brilliantly as The Sims, a "people simulator" that had users controlling a complicated set of AI people in a suburban environment.
Will Wright and his company continue to pursue the world of real life simulation, and AI.


 


 

Maxis Software

3D Pinball: Space Cadet Arcade
Marble Drop
SimCity 2000
SimCity 2000
SimCity 3000 Unlimited
SimCity 4
SimSafari
The Sims Online
The Sims
The Sims
The Sims Unleashed v The Sims: Hot Date
The Sims: House Party
The Sims: House Party
The Sims: Vacation
Sim Ant
Sim Tower
Sim Copter
Sim Golf

 

The Story Behind The Brains

Click Here to read a full length story into the beginnings of the most popular PC game ever...